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| − | == NVIS SX60 == | + | {{Infobox tsg |
| | + | | name = Head Mounted Display |
| | + | | image = Htcvive.png |
| | + | | caption = HTC Vive |
| | + | | downloads = *[[Media:Oculus_runtime_sdk_0.8.0.0_win.zip|<nowiki>[Legacy]</nowiki> Oculus Runtime SDK 0.8.0_win]] |
| | + | | manuals = |
| | + | }} |
| | | | |
| − | [[File:NVision nVisor SX60 1 0.jpg|200px|Image: 200 pixels]] | + | A head-mounted display (HMD), is a display device worn on the head or as part of a helmet, glasses or visor, that has a small display optic in front of one or each eye<ref>https://en.wikipedia.org/wiki/Head-mounted_display</ref>. HMDs are most often used for virtual reality, for instance in the [[RIVER Labs|Radboud Immersive Virtual Environment Research labs]]. |
| | | | |
| − | {| class="wikitable"
| + | <!-- Table of Contents will be generated here --> |
| − | |-
| + | |
| − | ! Product Specifications !! | + | ==Specifications== |
| − | |-
| + | |
| − | ! Optical !!
| + | We offer multiple types of head-mounted display, as specified below. |
| − | |-
| + | {| class="wikitable" |
| − | | Total HFOV || 44°
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| − | |-
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| − | | Exit Pupil (mm) || 9
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| − | |-
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| − | | Eye Relief (mm) || 23
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| − | |-
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| − | | Focus/convergence || Collimated
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| − | |-
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| − | | Monocular FOV (diagonal) || 60°
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| − | |-
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| − | | Vertical FOV || 35°
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| − | |-
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| − | | Geometric Distortion || < 15%
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| − | |-
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| − | ! Mechanical !!
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| − | |-
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| − | | Weight (g) || 1000
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| − | |-
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| − | | IPD Range (mm) || 53 to 72
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| − | |-
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| − | | Cable Length (m) || 4.5
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| − | |- | |
| − | ! Performance !!
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| − | |-
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| − | | Resolution || 1280x1024
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| | |- | | |- |
| − | | Display Technology || LCOS (reflective) | + | ! scope="col" style="width:200px;"| |
| − | |- | + | ! scope="col" style="width:200px;"| [[File:NVision nVisor SX60 1 0.jpg|200px|Image: 200 pixels]] |
| − | | Contrast || 100:1 | + | ! scope="col" style="width:200px;"| [[File:OculusRift hero.png|200px|Image: 200 pixels]] |
| | + | ! scope="col" style="width:200px;"| [[File:Camera dk2.png|200px|Image: 200 pixels]] |
| | + | ! scope="col" style="width:200px;"| [[File:Htcvive.png|200px|Image: 200 pixels]] |
| | |- | | |- |
| − | | Brightness (fL) || 30 | + | ! scope="col"| |
| | + | ! scope="col"| Nvis Nvisor SX60 |
| | + | ! scope="col"| Oculus Rift Dev. Kit 1 |
| | + | ! scope="col"| Oculus Rift Dev. Kit 2 |
| | + | ! scope="col"| HTC Vive |
| | |- | | |- |
| − | | Spatial Resolution (arc-min/pixel) || 2 | + | ! Display |
| | + | ! scope="row" colspan="4"| |
| | |- | | |- |
| − | | Pixel Defects / Eye || <= 2 | + | | Display Type || LCOS || LED || OLED || AMOLED |
| − | |} | |
| − | | |
| − | == Oculus Rift Development Kit 1.0 ==
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| − | | |
| − | [[File:OculusRift hero.png|200px|Image: 200 pixels]]
| |
| − | | |
| − | {| class="wikitable"
| |
| | |- | | |- |
| − | ! Product Specifications !!
| + | | Display Resolution (px, per eye) || 1280 * 1024 || 640 * 800 || 960 * 1080 || 1080 * 1200 |
| | |- | | |- |
| − | ! Display !!
| + | | Display Elements || 2 || 1 || 1 || 2 |
| | |- | | |- |
| − | | Resolution || 640 x 800 per eye | + | | Pixel Density (ppi) || unspecified || 251 || 441 || unspecified |
| | |- | | |- |
| − | | Refresh Rate || 60Hz | + | | Total Pixels (per eye) || 1,310,720 || 512,000 || 1,036,800 || 1,296,000 |
| | |- | | |- |
| − | | Persistence || None | + | | Display Refresh Rate (Hz) || 60 || 60 || 60/72/75 || 90 |
| | |- | | |- |
| − | ! Viewing Optics !! | + | ! Viewing Optics |
| | + | ! scope="row" colspan="4"| |
| | |- | | |- |
| − | | Viewing Optics || 110° Field of View(nominal) | + | | Field of View (horizontal)<ref group="fn" name="fov"/> || 44° || 90° || 90° || ~85°<ref group="fn">HTC specifies a 100° ''nominal'' fov</ref> |
| | |- | | |- |
| − | ! Interfaces !!
| + | | IPD (mm) || 53-72 || 62 || 62 || 60.9-73.6 |
| | |- | | |- |
| − | | Cable Length (m) || 1.8 | + | ! Physical properties |
| | + | ! scope="row" colspan="3"| |
| | |- | | |- |
| − | | Input || DVI-D, HDMI 1.4 | + | | Weight (g) || 1,050 || 379 || 439 || 555 |
| | |- | | |- |
| − | | USB Device || USB 2.0 | + | | Cable Length (m) || 4.5 || 1.8 || 3.0 || 4.5 |
| | |- | | |- |
| − | | USB Host || USB 2.0 (requires DC Power Adapter)
| + | ! Interface |
| − | |- | + | ! scope="row" colspan="4"| |
| − | | Positional Tracker || None
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| | |- | | |- |
| − | ! Internal Tracking !!
| + | | Control Unit Size (mm) || 432 * 217 * 44 || 104 * 90 * 19 || n/a || n/a |
| | |- | | |- |
| − | | Sensors || Gyroscope, Accelerometer, Magnetometer | + | | Control Unit Weight (g) || 2,386 || 200 (est.) || n/a || n/a |
| | |- | | |- |
| − | | Update Rate || 1000 Hz | + | | Inputs || Dual VGA, Dual DVI || HDMI, DVI-D, USB || HDMI 1.4b, USB, IR Sync || HDMI, USB |
| − | |- | |
| − | ! Weight !!
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| | |- | | |- |
| − | | Weight (g) || 379 | + | ! Tracking |
| | + | ! scope="row" colspan="4"| |
| | |- | | |- |
| − | ! Included Accessories !!
| + | | Orientation Tracking || style="background-color:#F99;" | No || style="background-color:#9F9;" | Yes || style="background-color:#9F9;" | Yes || style="background-color:#9F9;" | Yes |
| | |- | | |- |
| − | | Included Accessories || HDMI to DVI Adapter | + | | Position Tracking || style="background-color:#F99;" | No || style="background-color:#F99;" | No || style="background-color:#9F9;" | Yes || style="background-color:#9F9;" | Yes |
| − | |- | |
| − | DC Power Adapter
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| − | |- | |
| − | International Power Plugs
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| | |- | | |- |
| − | Nearsighted lens cups
| + | | Controller Tracking || style="background-color:#F99;" | No || style="background-color:#F99;" | No || style="background-color:#F99;" | No || style="background-color:#9F9;" | Yes, 2 Hand Controllers |
| | |- | | |- |
| − | Lens cleaning cloth
| + | ! Audio |
| | + | ! scope="row" colspan="4"| |
| | |- | | |- |
| | + | | Built-in Headphones || style="background-color:#9F9;" | Yes || style="background-color:#F99;" | No || style="background-color:#F99;" | No || style="background-color:#FFB;" | Optional<ref group="fn">Available with the Vive Deluxe Audio Strap</ref> |
| | |} | | |} |
| | | | |
| − | == Oculus Rift Development Kit 2.0 == | + | <references group="fn"> |
| | + | <ref name="fov">Actual field of view depends on the distance between the HMD lenses and your eyes. For all listed devices, this distance is variable.</ref> |
| | + | </references> |
| | + | |
| | + | <!-- |
| | + | ==Installation== |
| | + | ==Configuration== |
| | + | ==Usage== |
| | + | --> |
| | + | |
| | + | ==See Also== |
| | + | *[[RIVER Labs]] |
| | | | |
| − | [[File:Camera dk2.jpg|200px|Image: 200 pixels]]
| + | ==References== |
| | + | <references /> |
| | | | |
| − | {| class="wikitable"
| + | ==External Links== |
| − | |-
| + | *[http://oculus.com Oculus VR] |
| − | ! Product Specifications !!
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| − | |-
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| − | ! Display !!
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| − | |-
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| − | | Resolution || 960 x 1080 per eye
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| − | |-
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| − | | Refresh Rate || 75 Hz, 72Hz, 60Hz
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| − | |-
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| − | | Persistence || 2 ms, 3ms, full
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| − | |-
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| − | ! Viewing Optics !!
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| − | |-
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| − | | Viewing Optics || 100° Field of View(nominal)
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| − | |-
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| − | ! Interfaces !!
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| − | |-
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| − | | Cable Length (m) || 3 (detachable)
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| − | |-
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| − | | Input || HDMI 1.4b
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| − | |-
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| − | | USB Device || USB 2.0
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| − | |-
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| − | | USB Host || USB 2.0 (requires DC Power Adapter)
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| − | |-
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| − | | Positional Tracker USB || USB 2.0
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| − | |-
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| − | ! Internal Tracking !!
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| − | |-
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| − | | Sensors || Gyroscope, Accelerometer, Magnetometer
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| − | |-
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| − | | Update Rate || 1000 Hz
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| − | |-
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| − | ! Positional Tracking !!
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| − | |-
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| − | | Sensors || Near Infrared CMOS Sensor
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| − | |-
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| − | | Update Rate || 60 Hz
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| − | |-
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| − | ! Weight !!
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| − | |-
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| − | | Weight || 0.97 lbs (without cable)
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| − | |-
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| − | ! Included Accessories !!
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| − | |-
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| − | | Included Accessories || HDMI to DVI Adapter
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| − | |-
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| − | DC Power Adapter
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| − | |-
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| − | International Power Plugs
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| − | |-
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| − | Nearsighted lens cups
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| − | |-
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| − | Lens cleaning cloth
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| − | |-
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| − | |}
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