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− | == NVIS SX60 == | + | {{Infobox tsg |
| + | | name = Head Mounted Display |
| + | | image = Htcvive.png |
| + | | caption = HTC Vive |
| + | | downloads = *[[Media:Oculus_runtime_sdk_0.8.0.0_win.zip|<nowiki>[Legacy]</nowiki> Oculus Runtime SDK 0.8.0_win]] |
| + | | manuals = |
| + | }} |
| | | |
− | [[File:NVision nVisor SX60 1 0.jpg|200px|Image: 200 pixels]] | + | A head-mounted display (HMD), is a display device worn on the head or as part of a helmet, glasses or visor, that has a small display optic in front of one or each eye<ref>https://en.wikipedia.org/wiki/Head-mounted_display</ref>. HMDs are most often used for virtual reality, for instance in the [[RIVER Labs|Radboud Immersive Virtual Environment Research labs]]. |
| | | |
− | {| class="wikitable" | + | <!-- Table of Contents will be generated here --> |
| + | |
| + | ==Specifications== |
| + | |
| + | We offer multiple types of head-mounted display, as specified below. |
| + | {| class="wikitable" |
| + | |- |
| + | ! scope="col" style="width:200px;"| |
| + | ! scope="col" style="width:200px;"| [[File:NVision nVisor SX60 1 0.jpg|200px|Image: 200 pixels]] |
| + | ! scope="col" style="width:200px;"| [[File:OculusRift hero.png|200px|Image: 200 pixels]] |
| + | ! scope="col" style="width:200px;"| [[File:Camera dk2.png|200px|Image: 200 pixels]] |
| + | ! scope="col" style="width:200px;"| [[File:Htcvive.png|200px|Image: 200 pixels]] |
| + | |- |
| + | ! scope="col"| |
| + | ! scope="col"| Nvis Nvisor SX60 |
| + | ! scope="col"| Oculus Rift Dev. Kit 1 |
| + | ! scope="col"| Oculus Rift Dev. Kit 2 |
| + | ! scope="col"| HTC Vive |
| + | |- |
| + | ! Display |
| + | ! scope="row" colspan="4"| |
| + | |- |
| + | | Display Type || LCOS || LED || OLED || AMOLED |
| |- | | |- |
− | ! Product Specifications !!
| + | | Display Resolution (px, per eye) || 1280 * 1024 || 640 * 800 || 960 * 1080 || 1080 * 1200 |
| |- | | |- |
− | ! Optical !!
| + | | Display Elements || 2 || 1 || 1 || 2 |
| |- | | |- |
− | | Total HFOV || 44° | + | | Pixel Density (ppi) || unspecified || 251 || 441 || unspecified |
| |- | | |- |
− | | Exit Pupil (mm) || 9 | + | | Total Pixels (per eye) || 1,310,720 || 512,000 || 1,036,800 || 1,296,000 |
| |- | | |- |
− | | Eye Relief (mm) || 23 | + | | Display Refresh Rate (Hz) || 60 || 60 || 60/72/75 || 90 |
| |- | | |- |
− | | Focus/convergence || Collimated | + | ! Viewing Optics |
| + | ! scope="row" colspan="4"| |
| |- | | |- |
− | | Monocular FOV (diagonal) || 60° | + | | Field of View (horizontal)<ref group="fn" name="fov"/> || 44° || 90° || 90° || ~85°<ref group="fn">HTC specifies a 100° ''nominal'' fov</ref> |
| |- | | |- |
− | | Vertical FOV || 35° | + | | IPD (mm) || 53-72 || 62 || 62 || 60.9-73.6 |
| |- | | |- |
− | | Geometric Distortion || < 15% | + | ! Physical properties |
| + | ! scope="row" colspan="3"| |
| |- | | |- |
− | | mechanical || | + | | Weight (g) || 1,050 || 379 || 439 || 555 |
| |- | | |- |
− | | Weight (g) || 1000 | + | | Cable Length (m) || 4.5 || 1.8 || 3.0 || 4.5 |
| |- | | |- |
− | | IPD Range (mm) || 53 to 72
| + | ! Interface |
− | |- | + | ! scope="row" colspan="4"| |
− | | Cable Length (m) || 4.5
| |
| |- | | |- |
− | | performance || | + | | Control Unit Size (mm) || 432 * 217 * 44 || 104 * 90 * 19 || n/a || n/a |
| |- | | |- |
− | | Resolution || 1280x1024 | + | | Control Unit Weight (g) || 2,386 || 200 (est.) || n/a || n/a |
| |- | | |- |
− | | Display Technology || LCOS (reflective) | + | | Inputs || Dual VGA, Dual DVI || HDMI, DVI-D, USB || HDMI 1.4b, USB, IR Sync || HDMI, USB |
− | |- | |
− | | Contrast || 100:1 | |
| |- | | |- |
− | | Brightness (fL) || 30 | + | ! Tracking |
| + | ! scope="row" colspan="4"| |
| |- | | |- |
− | | Spatial Resolution (arc-min/pixel) || 2 | + | | Orientation Tracking || style="background-color:#F99;" | No || style="background-color:#9F9;" | Yes || style="background-color:#9F9;" | Yes || style="background-color:#9F9;" | Yes |
| |- | | |- |
− | | Pixel Defects / Eye || <= 2 | + | | Position Tracking || style="background-color:#F99;" | No || style="background-color:#F99;" | No || style="background-color:#9F9;" | Yes || style="background-color:#9F9;" | Yes |
| + | |- |
| + | | Controller Tracking || style="background-color:#F99;" | No || style="background-color:#F99;" | No || style="background-color:#F99;" | No || style="background-color:#9F9;" | Yes, 2 Hand Controllers |
| + | |- |
| + | ! Audio |
| + | ! scope="row" colspan="4"| |
| + | |- |
| + | | Built-in Headphones || style="background-color:#9F9;" | Yes || style="background-color:#F99;" | No || style="background-color:#F99;" | No || style="background-color:#FFB;" | Optional<ref group="fn">Available with the Vive Deluxe Audio Strap</ref> |
| |} | | |} |
| | | |
− | == Oculus Rift Development Kit 1.0 == | + | <references group="fn"> |
| + | <ref name="fov">Actual field of view depends on the distance between the HMD lenses and your eyes. For all listed devices, this distance is variable.</ref> |
| + | </references> |
| + | |
| + | <!-- |
| + | ==Installation== |
| + | ==Configuration== |
| + | ==Usage== |
| + | --> |
| | | |
− | [[File:OculusRift hero.png|200px|Image: 200 pixels]] | + | ==See Also== |
| + | *[[RIVER Labs]] |
| | | |
− | == Oculus Rift Development Kit 2.0 == | + | ==References== |
| + | <references /> |
| | | |
− | [[File:Camera dk2.jpg|200px|Image: 200 pixels]] | + | ==External Links== |
| + | *[http://oculus.com Oculus VR] |