Difference between revisions of "Head Mounted Displays"

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(Specifications)
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{{Infobox tsg
 
{{Infobox tsg
 
| name          = Head Mounted Display
 
| name          = Head Mounted Display
| image          = Camera_dk2.png
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| image          = Htcvive.png
| caption        = Oculus Rift Development Kit 2
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| caption        = HTC Vive
| downloads      = *[https://developer.oculus.com/ Oculus Rift drivers & SDK]
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| downloads      = [[Media:Oculus_runtime_sdk_0.8.0.0_win.zip|<nowiki>[Legacy]</nowiki> Oculus Runtime SDK 0.8.0_win]]
 
| manuals        =  
 
| manuals        =  
 
}}
 
}}
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! scope="row" colspan="4"|
 
! scope="row" colspan="4"|
 
|-
 
|-
| Field of View (horizontal) || 44° || 90° || 90° || ~85°<ref group="fn">HTC specifies a 100° ''nominal'' fov</ref>
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| Field of View (horizontal)<ref group="fn" name="fov"/> || 44° || 90° || 90° || ~85°<ref group="fn">HTC specifies a 100° ''nominal'' fov</ref>
 
|-
 
|-
 
| IPD (mm) || 53-72 || 62 || 62 || 60.9-73.6
 
| IPD (mm) || 53-72 || 62 || 62 || 60.9-73.6
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! scope="row" colspan="4"|
 
! scope="row" colspan="4"|
 
|-
 
|-
| Built-in Headphones || style="background-color:#9F9;" | Yes || style="background-color:#F99;" | No || style="background-color:#F99;" | No || style="background-color:#F99;" | No
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| Built-in Headphones || style="background-color:#9F9;" | Yes || style="background-color:#F99;" | No || style="background-color:#F99;" | No || style="background-color:#FFB;" | Optional<ref group="fn">Not yet available.</ref>
 
|}
 
|}
  
<references group="fn"/>
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<references group="fn">
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<ref name="fov">Actual field of view depends on the distance between the HMD lenses and your eyes. For all listed devices, this distance is variable.</ref>
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</references>
  
 
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Revision as of 13:37, 15 March 2017

Head Mounted Display
Htcvive.png
HTC Vive
Downloads
[Legacy] Oculus Runtime SDK 0.8.0_win

A head-mounted display (HMD), is a display device worn on the head or as part of a helmet, glasses or visor, that has a small display optic in front of one or each eye[1]. HMDs are most often used for virtual reality, for instance in the Radboud Immersive Virtual Environment Research labs.


Specifications

We offer multiple types of head-mounted display, as specified below.

Image: 200 pixels Image: 200 pixels Image: 200 pixels Image: 200 pixels
Nvis Nvisor SX60 Oculus Rift Dev. Kit 1 Oculus Rift Dev. Kit 2 HTC Vive
Display
Display Type LCOS LED OLED AMOLED
Display Resolution (px, per eye) 1280 * 1024 640 * 800 960 * 1080 1080 * 1200
Display Elements 2 1 1 2
Pixel Density (ppi) unspecified 251 441 unspecified
Total Pixels (per eye) 1,310,720 512,000 1,036,800 1,296,000
Display Refresh Rate (Hz) 60 60 60/72/75 90
Viewing Optics
Field of View (horizontal)[fn 1] 44° 90° 90° ~85°[fn 2]
IPD (mm) 53-72 62 62 60.9-73.6
Physical properties
Weight (g) 1,050 379 439 555
Cable Length (m) 4.5 1.8 3.0 4.5
Interface
Control Unit Size (mm) 432 * 217 * 44 104 * 90 * 19 n/a n/a
Control Unit Weight (g) 2,386 200 (est.) n/a n/a
Inputs Dual VGA, Dual DVI HDMI, DVI-D, USB HDMI 1.4b, USB, IR Sync HDMI, USB
Tracking
Orientation Tracking No Yes Yes Yes
Position Tracking No No Yes Yes
Controller Tracking No No No Yes, 2 Hand Controllers
Audio
Built-in Headphones Yes No No Optional[fn 3]
  1. Actual field of view depends on the distance between the HMD lenses and your eyes. For all listed devices, this distance is variable.
  2. HTC specifies a 100° nominal fov
  3. Not yet available.


See Also

References

  1. https://en.wikipedia.org/wiki/Head-mounted_display

External Links