Difference between revisions of "Erik van den Berge"
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* [[Screen_Recording_with_OBS|OBS Studio]] | * [[Screen_Recording_with_OBS|OBS Studio]] | ||
* [[Python]] | * [[Python]] | ||
− | * Qualisys QTM | + | * [[Qualisys|Qualisys QTM]] |
* Twine | * Twine | ||
* Unity | * Unity |
Revision as of 12:04, 6 March 2025
Erik van den Berge | |
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![]() Van den Berge in 2017 | |
Profile | |
Role |
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Expertise |
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Contact Information | |
e.vandenberge@ru.nl | |
Telephone | +31 24 36 17811 |
Website | TSG Staff Profile |
Office | 00.324 (Maria Montessori) |
Working Days |
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Erik van den Berge is the TSG's resident Unity Developer and Stimulus Designer. He is an expert in the field of digital media, with a bachelor's degree in Communication and Multimedia Design. Erik is specialized in:
- Virtual Reality Development
- Game Design & Development
But can also provide support for:
- 2D content creation and manipulation
- 3D content creation, including animation
- Video content creation and editing
- Audio recording and editing
Erik is manager of the Radboud Immersive Virtual Environment Research lab and also does a vague attempt to keep this Wiki up-to-date (if you see anything that needs updating, contact him!).
Software Support
- Adobe Illustrator
- Adobe Photoshop
- Adobe Premiere Pro
- Audacity
- Autodesk 3Ds Max
- Autodesk Motionbuilder
- Blender
- DaVinci Resolve
- FFmpeg
- HTML5 + CSS
- Metus Ingest
- OBS Studio
- Python
- Qualisys QTM
- Twine
- Unity