Difference between revisions of "Erik van den Berge"
Jump to navigation
Jump to search
| Line 13: | Line 13: | ||
}} | }} | ||
| − | Erik van den Berge is the TSG's resident Unity Developer and Stimulus Designer. He is an expert in the field of digital media, with a bachelor's degree in Communication and Multimedia Design. Erik is specialized in Virtual Reality | + | Erik van den Berge is the TSG's resident Unity Developer and Stimulus Designer. He is an expert in the field of digital media, with a bachelor's degree in Communication and Multimedia Design. Erik is specialized in: |
| + | *Virtual Reality Development | ||
| + | *Game Design & Development | ||
| + | But can also provide support for: | ||
*2D content creation and manipulation | *2D content creation and manipulation | ||
*3D content creation, including animation | *3D content creation, including animation | ||
Revision as of 09:01, 7 October 2022
| Erik van den Berge | |
|---|---|
![]() Van den Berge in 2017 | |
| Profile | |
| Role |
|
| Expertise |
|
| Contact Information | |
| e.vandenberge@ru.nl | |
| Telephone | +31 24 36 17811 |
| Website | TSG Staff Profile |
| Office | 00.326 (Maria Montessori) |
| Working Days |
|
Erik van den Berge is the TSG's resident Unity Developer and Stimulus Designer. He is an expert in the field of digital media, with a bachelor's degree in Communication and Multimedia Design. Erik is specialized in:
- Virtual Reality Development
- Game Design & Development
But can also provide support for:
- 2D content creation and manipulation
- 3D content creation, including animation
- Video content creation and editing
Erik is manager of the Radboud Immersive Virtual Environment Research lab
Software Support
- Adobe Illustrator
- Adobe Photoshop
- Adobe Premiere Pro
- Autodesk 3Ds Max
- Autodesk Motionbuilder
- Blender
- DaVinci Resolve
- HTML5 + CSS
- LimeSurvey
- Python
- Qualisys QTM
- Unity
- Worldviz Vizard
