Difference between revisions of "Erik van den Berge"
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| name = Erik van den Berge | | name = Erik van den Berge | ||
| image = Erikvdb_wiki.png | | image = Erikvdb_wiki.png | ||
− | | caption = Van den Berge in | + | | caption = Van den Berge in 2017 |
| role = {{unbulleted_list | Stimulus Designer | Manager [[RIVER Labs]]}} | | role = {{unbulleted_list | Stimulus Designer | Manager [[RIVER Labs]]}} | ||
| expertise = {{unbulleted_list | 2D Design | 3D Design & Animation | Game & Interaction Design | Virtual Reality | Motion Capture | Video editing | Photography}} | | expertise = {{unbulleted_list | 2D Design | 3D Design & Animation | Game & Interaction Design | Virtual Reality | Motion Capture | Video editing | Photography}} |
Revision as of 17:43, 2 January 2017
Erik van den Berge | |
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Van den Berge in 2017 | |
Profile | |
Role |
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Expertise |
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Contact Information | |
e.vandenberge@ru.nl | |
Telephone | +31 24 36 17811 |
Website | TSG Staff Profile |
Office | B.00.85 (Spinoza) |
Working Days |
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Erik van den Berge is the TSG's resident Stimulus Designer. He is an expert in the field of digital media, with a bachelor's degree in Communication and Multimedia Design. As his job title suggests, Erik helps researchers with designing visual stimuli for scientific experiments. His activities include, but are not limited to:
- 2D content creation and manipulation
- 3D content creation, including animation
- Video content creation and editing
- Game design and programming
- Managing the Radboud Immersive Virtual Environment Research labs
Software Support
- Adobe Illustrator
- Adobe Photoshop
- Adobe Premiere Pro
- Autodesk 3Ds Max
- Autodesk Motionbuilder
- HTML5 + CSS
- LimeSurvey
- Python
- Qualisys QTM
- Unity3D
- Worldviz Vizard
- Xibo