Difference between revisions of "Erik van den Berge"
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* DaVinci Resolve | * DaVinci Resolve | ||
* HTML5 + CSS | * HTML5 + CSS | ||
− | * | + | * Metus Ingest |
* [[Python]] | * [[Python]] | ||
* Qualisys QTM | * Qualisys QTM | ||
* Twine | * Twine | ||
* Unity | * Unity | ||
− | * Worldviz Vizard | + | <!--* Worldviz Vizard--> |
==External Links== | ==External Links== |
Revision as of 18:12, 20 March 2024
Erik van den Berge | |
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Van den Berge in 2017 | |
Profile | |
Role |
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Expertise |
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Contact Information | |
e.vandenberge@ru.nl | |
Telephone | +31 24 36 17811 |
Website | TSG Staff Profile |
Office | 00.324 (Maria Montessori) |
Working Days |
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Erik van den Berge is the TSG's resident Unity Developer and Stimulus Designer. He is an expert in the field of digital media, with a bachelor's degree in Communication and Multimedia Design. Erik is specialized in:
- Virtual Reality Development
- Game Design & Development
But can also provide support for:
- 2D content creation and manipulation
- 3D content creation, including animation
- Video content creation and editing
Erik is manager of the Radboud Immersive Virtual Environment Research lab and also does a vague attempt to keep this Wiki up-to-date (if you see anything that needs updating, contact him!).
Software Support
- Adobe Illustrator
- Adobe Photoshop
- Adobe Premiere Pro
- Autodesk 3Ds Max
- Autodesk Motionbuilder
- Blender
- DaVinci Resolve
- HTML5 + CSS
- Metus Ingest
- Python
- Qualisys QTM
- Twine
- Unity