RIVER Lab/Legacy: Difference between revisions

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| data1 = B.00.12a (RIVER Lab 1),<br/>B.00.10 (RIVER Lab 2)
| data1 = B.00.12a (RIVER Lab 1),<br/>B.00.10 (RIVER Lab 2)
| manuals = {{bulleted list
| manuals = {{bulleted list
     | [[:File:riv2 quickstart.pdf|RIVER Lab 2 Oculus Quick Start Guide]]
     | <del><!--[[:File:riv2 quickstart.pdf|RIVER Lab 2 Oculus Quick Start Guide]]-->RIVER Lab 2 Oculus Quick Start Guide</del>
     | [[:File:Vive_riv2_quickstart.pdf|RIVER Lab 2 Vive Quick Start Guide]]
     | <del><!--[[:File:Vive_riv2_quickstart.pdf|RIVER Lab 2 Vive Quick Start Guide]]-->RIVER Lab 2 Vive Quick Start Guide</del>
     }}
     }}
}}
}}


The Radboud Immersive Virtual Environment Research (RIVER) Labs are two Behavioral Science Institute research labs dedicated to experiments in Virtual Reality (VR). However, in 2013 it was decided to make RIVER Lab 1 available for other purposes as well, promoting RIVER Lab 2 as the prime facility for any VR research. The RIVER Labs are managed by [[Erik van den Berge]] of the TSG.
The Radboud Immersive Virtual Environment Research (RIVER) Labs 1 and 2 were two Behavioral Science Institute research labs dedicated to experiments in Virtual Reality (VR) in the Spinoza building.


==Physical Properties==
==Physical Properties==
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==Equipment==  
==Equipment==  


Both RIVER labs come with special equipment for creating a digital immersive virtual environment. The following specifications apply to the current lab setup, operational since January 2014. For older specifications, please contact the [[RIVER_Labs/manager|lab manager]].
Both RIVER labs come with special equipment for creating a digital immersive virtual environment. The following specifications apply to the current lab setup, operational since January 2014. For older specifications, please contact the [[RIVER_Lab/manager|lab manager]].


{| class="wikitable"
{| class="wikitable"
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| Wireless VR || style="background-color:#F99;" | No || style="background-color:#FFB;" | No<ref>Possible with Oculus Rift DK1 only.</ref>
| Wireless VR || style="background-color:#F99;" | No || style="background-color:#FFB;" | No<ref>Possible with Oculus Rift DK1 only.</ref>
|-
|-
| Stimulus PC || [[Dell_Precision_T-series#T3610|Dell Precision T3610]]<ref name="stimpc" group="n">Different graphics card installed (GTX1060 or GTX1080). For exact up-to-date specifications, please contact the [[RIVER_Labs/manager|lab manager]] </ref> || [[Dell_Precision_T-series#T3610|Dell Precision T3610]]<ref name="stimpc" group="n"/>  
| Stimulus PC || [[Computers|Dell Precision T3610]]<ref name="stimpc">Different graphics card installed (GTX1060 or GTX1080). For exact up-to-date specifications, please contact the [[RIVER_Lab/manager|lab manager]] </ref> || [[Computers|Dell Precision T3610]]<ref name="stimpc"/>  
|-
|-
| Stimulus Software || colspan="2" style="text-align:center"| [http://www.worldviz.com/products/vizard Worldviz Vizard 4.0], [https://unity3d.com/ Unity]
| Stimulus Software || colspan="2" style="text-align:center"| [http://www.worldviz.com/ Worldviz Vizard 4.0], [https://unity3d.com/ Unity]
|}
|}
<references group="n"/>


=== Head Mounted Displays ===
=== Head Mounted Displays ===
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&nbsp;  
&nbsp;  
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==See Also==
==See Also==
*[[Head Mounted Displays]]
*[[Head Mounted Displays]]