Difference between revisions of "RIVER Lab/Legacy"

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The Radboud Immersive Virtual Environment Research (RIVER) Labs are two Behavioral Science Institute research labs dedicated to experiments in Virtual Reality (VR). However, in 2013 it was decided to make RIVER Lab 1 available for other purposes as well, promoting RIVER Lab 2 as the prime facility for any VR research. The RIVER Labs are managed by [[Erik van den Berge]] of the TSG.
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{{Infobox tsg
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| image = Riverlab2_01.png
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| image alt = RIVER Lab 2
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| caption = RIVER Lab 2 in 2015
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| label1 = Location
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| data1 = B.00.12a (RIVER Lab 1),<br/>B.00.10 (RIVER Lab 2)
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| manuals = {{bulleted list
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    | [[:File:riv2 quickstart.pdf|RIVER Lab 2 Oculus Quick Start Guide]]
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    | [[:File:Vive_riv2_quickstart.pdf|RIVER Lab 2 Vive Quick Start Guide]]
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    }}
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}}
  
== Lab Specifications ==
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The Radboud Immersive Virtual Environment Research (RIVER) Labs 1 and 2 were two Behavioral Science Institute research labs dedicated to experiments in Virtual Reality (VR) in the Spinoza building.
The following specifications apply to the current lab setup, operational since January 2014. For older specifications, please contact the [http://www.ru.nl/socialsciences/technicalsupportgroup/about/staff/van-den-berge/ lab manager].
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==Physical Properties==
 
{| class="wikitable"   
 
{| class="wikitable"   
 
|-
 
|-
 
! scope="col" style="width:200px;"|  
 
! scope="col" style="width:200px;"|  
! scope="col" style="width:200px;"| [[File:River.png|200px|Image: 200 pixels]]
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! scope="col" style="width:200px;"| [[File:Riverlab1_01.png|200px|Image: 200 pixels]]
! scope="col" style="width:200px;"| [[File:River.png|200px|Image: 200 pixels]]
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! scope="col" style="width:200px;"| [[File:Riverlab2_01.png|200px|Image: 200 pixels]]
 
|-
 
|-
 
! scope="col"|  
 
! scope="col"|  
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| Room Number || B.00.12a || B.00.10
 
| Room Number || B.00.12a || B.00.10
 
|-
 
|-
| Room Size<sup>1</sup> (m) || 4.0 * 8.0 || 5.0 * 7.2
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| Room Size<ref>Effective tracking area</ref> (m) || 4.0 * 8.0 || 5.0 * 7.2
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|}
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==Equipment==
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Both RIVER labs come with special equipment for creating a digital immersive virtual environment. The following specifications apply to the current lab setup, operational since January 2014. For older specifications, please contact the [[RIVER_Lab/manager|lab manager]].
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 +
{| class="wikitable"
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|-
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! scope="col" style="width:200px;"| 
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! scope="col" style="width:200px;"|  RIVER Lab 1
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! scope="col" style="width:200px;"|  RIVER Lab 2
 
|-
 
|-
 
! Tracking
 
! Tracking
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! scope="row" colspan="2" |  
 
! scope="row" colspan="2" |  
 
|-
 
|-
| Wireless VR || style="background-color:#F99;" | No || style="background-color:#9F9;" | Yes
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| Wireless VR || style="background-color:#F99;" | No || style="background-color:#FFB;" | No<ref>Possible with Oculus Rift DK1 only.</ref>
 
|-
 
|-
| Stimulus PC || [[Computers#Lab Computer|Dell Precision T3610]] || [[RIVER Labs#Stimulus PC|See below]]
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| Stimulus PC || [[Dell_Precision_T-series#T3610|Dell Precision T3610]]<ref name="stimpc">Different graphics card installed (GTX1060 or GTX1080). For exact up-to-date specifications, please contact the [[RIVER_Labs/manager|lab manager]] </ref> || [[Dell_Precision_T-series#T3610|Dell Precision T3610]]<ref name="stimpc"/>
 
|-
 
|-
| Stimulus Software || colspan="2" style="text-align:center"| [http://www.worldviz.com/products/vizard Worldviz Vizard 4.0]
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| Stimulus Software || colspan="2" style="text-align:center"| [http://www.worldviz.com/products/vizard Worldviz Vizard 4.0], [https://unity3d.com/ Unity]
 
|}
 
|}
<sup>1</sup> Effective tracking area.
 
  
== Hardware ==
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=== Head Mounted Displays ===
  
=== Head Mounted Displays ===
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{| class="wikitable"
 +
! scope="col"|
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! scope="col"| Nvis Nvisor SX60
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! scope="col"| Oculus Rift Dev. Kit 1
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! scope="col"| HTC Vive
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|-
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| In service || style="text-align:center;" | 2006 - October 2013 || style="text-align:center;" | November 2013 - 2017 || style="text-align:center;" | November 2016 -
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|}
  
Consult the [[Head Mounted Displays]] page for the specifications of the head mounted displays used in the RIVER Labs.
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In RIVER Lab 2, five retro-reflective markers are attached to the [[Head Mounted Displays | Head Mounted Display]] (except HTC Vive) via a custom 3D-printed frame for tracking the participant's position and orientation; any internal tracking in the HMD is disabled.
  
In RIVER Lab 2, five retro-reflective markers are attached to the HMD via a custom 3D-printed frame for tracking the participant's position and orientation; any internal tracking in the HMD is disabled.
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==== Vive ====
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As of November 2016, standard HTC Vive setups are available in both RIVER Labs. These setups use the Vive's own "Lighthouse" tracking system instead of the lab's, and a standard [[Computers#Lab_Computer | Lab Computer]] (with upgraded graphics card). No wireless solution is available for the Vive (yet), so the tracking area is limited by the length of the cable and the range of the Lighthouse tracking system.
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As of September 2017, the Vive in RIVER Lab 2 has been equipped with the Deluxe Audio Strap, which has built-in headphones.
  
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<!-- // MARKED FOR OBSOLESENCE
 
=== Stimulus PC (RIVER Lab 2) ===
 
=== Stimulus PC (RIVER Lab 2) ===
 
{| class="wikitable"   
 
{| class="wikitable"   
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| Storage || Samsung SSD 840 EVO, 128GB
 
| Storage || Samsung SSD 840 EVO, 128GB
 
|}
 
|}
 
 
=== Other Equipment ===
 
=== Other Equipment ===
  
In RIVER Lab 2, the following equipment is used to help create a fully wireless, low latency virtual reality experience:
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In RIVER Lab 2, the following equipment is used to help create a fully wireless, low latency virtual reality experience (applies to Oculus DK1 only!):
*IOGear GW3DHDKIT wireless HDMI transmitter.
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*IOGear GW3DHDKIT wireless HDMI transmitter.<ref>http://www.iogear.com/product/GW3DHDKIT/</ref>
*Anker Astro Pro 14400mAh external battery.
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*Anker Astro Pro 14400mAh external battery.<ref>http://www.ianker.com/support-c1-g212.html</ref>
*Sennheiser RS160 wireless headphones
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*Sennheiser RS160 wireless headphones.<ref>http://en-us.sennheiser.com/wireless-audio-headphones-digital-rs-160</ref>
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&nbsp;
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-->
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==See Also==
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*[[Head Mounted Displays]]
  
== Documentation ==
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==References==
*[[:File:riv2 quickstart.pdf|RIVER Lab 2 Quick Start Guide]]
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<references />

Latest revision as of 17:16, 15 March 2023

RIVER Lab/Legacy
RIVER Lab 2
RIVER Lab 2 in 2015
LocationB.00.12a (RIVER Lab 1),
B.00.10 (RIVER Lab 2)
Manuals

The Radboud Immersive Virtual Environment Research (RIVER) Labs 1 and 2 were two Behavioral Science Institute research labs dedicated to experiments in Virtual Reality (VR) in the Spinoza building.

Physical Properties

Image: 200 pixels Image: 200 pixels
RIVER Lab 1 RIVER Lab 2
Room Properties
Room Number B.00.12a B.00.10
Room Size[1] (m) 4.0 * 8.0 5.0 * 7.2

Equipment

Both RIVER labs come with special equipment for creating a digital immersive virtual environment. The following specifications apply to the current lab setup, operational since January 2014. For older specifications, please contact the lab manager.

RIVER Lab 1 RIVER Lab 2
Tracking
Tracking System Intersense IS-900 AR-Tracking ARTTRACK3
Type Inertial-Ultrasound Hybrid Optical, 16 Cameras
Accuracy (mm) 0.75 - 3.0 <1.0
Update Rate (Hz) 180 60
Tracking Software Intersense Server AR-Tracking DTrack 2.0
Tracker Type Inertial-Ultrasound Hybrid Sensor Passive retro-reflective markers
Virtual Reality
Wireless VR No No[2]
Stimulus PC Dell Precision T3610[3] Dell Precision T3610[3]
Stimulus Software Worldviz Vizard 4.0, Unity

Head Mounted Displays

Nvis Nvisor SX60 Oculus Rift Dev. Kit 1 HTC Vive
In service 2006 - October 2013 November 2013 - 2017 November 2016 -

In RIVER Lab 2, five retro-reflective markers are attached to the Head Mounted Display (except HTC Vive) via a custom 3D-printed frame for tracking the participant's position and orientation; any internal tracking in the HMD is disabled.

Vive

As of November 2016, standard HTC Vive setups are available in both RIVER Labs. These setups use the Vive's own "Lighthouse" tracking system instead of the lab's, and a standard Lab Computer (with upgraded graphics card). No wireless solution is available for the Vive (yet), so the tracking area is limited by the length of the cable and the range of the Lighthouse tracking system. As of September 2017, the Vive in RIVER Lab 2 has been equipped with the Deluxe Audio Strap, which has built-in headphones.

See Also

References

  1. Effective tracking area
  2. Possible with Oculus Rift DK1 only.
  3. 3.0 3.1 Different graphics card installed (GTX1060 or GTX1080). For exact up-to-date specifications, please contact the lab manager