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69 bytes added ,  15:05, 8 September 2016
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= Kinect V2 =
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[[File:kinect.jpg|thumb|300px|Microsoft Kinect V2]]
{|
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|-
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| [[File:kinect.jpg|300px|Image: 300 pixels]]
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|}
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== Introduction ==
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The Kinect is a motion sensing input device. Based around a webcam-style add-on peripheral, it enables users to control and interact with their computer by retrieving joint information. Microsoft enables a non-commercial Kinect SDK for gestures and spoken commands.
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== Kinect V2 ==
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The Kinect is a motion sensing input device. Based around a webcam-style add-on peripheral, it enables users to control and interact with their computer by retrieving joint information. Microsoft enables a non-commercial Kinect SDK for gestures and spoken commands.
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The device features an RGB camera, depth sensor and multi-array microphone running proprietary software, which provide full-body 3D motion capture, facial recognition, voice recognition and acoustic source localization capabilities.
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== Description ==
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The depth sensor consists of an infrared laser projector combined with a monochrome CMOS sensor, which captures video data in 3D. Kinect is capable of simultaneously tracking up to six people. sensors output video at a frame rate of 15 Hz(low light) to 30 Hz. The default RGB video stream uses 8-bit VGA resolution (512 x 424 pixels) with a Bayer color filter, but the hardware is capable of resolutions up to 1920x1080 @30fps colour image. The Kinect sensor has a practical ranging limit of 1.2–4.5 m distance. The Kinect can process 2 gigabytes of data per second, so it uses USB 3. The SDK runs only on Windows 8.
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The device features an "RGB camera, depth sensor and multi-array microphone running proprietary software, which provide full-body 3D motion capture, facial recognition, voice recognition and  acoustic source localization capabilities.
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Look at the color depth :)
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The depth sensor consists of an infrared laser projector combined with a monochrome CMOS sensor, which captures video data in 3D. Kinect is capable of simultaneously tracking up to six people. sensors output video at a frame rate of 15 Hz(low light) to 30 Hz. The default RGB video stream uses 8-bit VGA resolution (512 x 424 pixels) with a Bayer color filter, but the hardware is capable of resolutions up to 1920x1080 @30fps colour image. The Kinect sensor has a practical ranging limit of 1.2–4.5 m distance. The Kinect can process 2 gigabytes of data per second, so it uses USB 3. The SDK runs only on windows 8.
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[[File:KinectColor.jpg|frame|left|300px|Color Depth Image]]<br clear=all>
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Look at the color depth:)
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You can retrieve this joint information as well as finger information.
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{|
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[[File:informationJoints.png|frame|left|300px|Joint Information Screen]]<br clear=all>
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| [[File:KinectColor.jpg|300px|Image: 300 pixels]]
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|}
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You can retrieve this joint information as well as finger information
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{|
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|-
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| [[File:informationJoints.png|300px|Image: 300 pixels]]
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|}
   
== Presentation software ==
 
== Presentation software ==
<nocms>
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<syntaxhighlight lang="text" line>
begin;
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begin;
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array{
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array{
 
   ellipse_graphic {
 
   ellipse_graphic {
 
       ellipse_width = 1;
 
       ellipse_width = 1;
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       color = 0, 255, 0;
 
       color = 0, 255, 0;
 
   };
 
   };
}arrayJoints;
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}arrayJoints;
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picture {
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picture {
 
text { font = "Arial"; font_size = 20; caption = "move a bit:)"; } cap;
 
text { font = "Arial"; font_size = 20; caption = "move a bit:)"; } cap;
 
x = 0; y = -400;
 
x = 0; y = -400;
} pic;
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} pic;
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begin_pcl;
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begin_pcl;
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array<vector> data[0]; # in centimeters
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array<vector> data[0]; # in centimeters
array<int> body_ids[0];
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array<int> body_ids[0];
int counter = 0, dataBody;
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int counter = 0, dataBody;
string toScreen;
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string toScreen;
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sub change_caption( string caption ) begin
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sub change_caption( string caption ) begin
 
cap.set_caption( caption, true );
 
cap.set_caption( caption, true );
 
pic.present()
 
pic.present()
end;
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end;
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sub showJoint( int joint , int partNr) begin
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sub showJoint( int joint , int partNr) begin
 
pic.set_part_x(partNr+1,data[joint].x() * 10);
 
pic.set_part_x(partNr+1,data[joint].x() * 10);
 
pic.set_part_y(partNr+1,data[joint].y() * 10);
 
pic.set_part_y(partNr+1,data[joint].y() * 10);
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arrayJoints[partNr].redraw();
 
arrayJoints[partNr].redraw();
 
end;
 
end;
end;
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end;
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kinect k = new kinect();
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kinect k = new kinect();
depth_data dd = k.depth();
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depth_data dd = k.depth();
dd.RES_512x424;
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dd.RES_512x424;
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body_tracker tracker = k.body();
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body_tracker tracker = k.body();
tracker.set_seated( true );
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tracker.set_seated( true );
tracker.start();
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tracker.start();
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pic.present();
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pic.present();
body_data bd;
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body_data bd;
loop until !is_null( bd ) begin
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loop until !is_null( bd ) begin
 
bd = tracker.get_new_body();
 
bd = tracker.get_new_body();
end;
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end;
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#add the joints to picture
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#add the joints to picture
loop
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loop
 
int count = 1;
 
int count = 1;
until count > 6 begin
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until count > 6 begin
 
pic.add_part(arrayJoints[count],0,0);
 
pic.add_part(arrayJoints[count],0,0);
 
count = count + 1;
 
count = count + 1;
end;
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end;
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dd.start();
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dd.start();
loop until false begin
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loop until false begin
 
   if (dd.new_data()) then
 
   if (dd.new_data()) then
 
counter = counter + 1;
 
counter = counter + 1;
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end;
 
end;
 
   end;
 
   end;
end;
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end;
</nocms>
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</syntaxhighlight>

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