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== NVIS SX60 ==
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{{Infobox tsg
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| name          = Head Mounted Display
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| image          = Htcvive.png
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| caption        = HTC Vive
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| downloads      =  
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| manuals        =
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}}
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[[File:NVision nVisor SX60 1 0.jpg|200px|Image: 200 pixels]]
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A head-mounted display (HMD), is a display device worn on the head or as part of a helmet, glasses or visor, that has a small display optic in front of one or each eye<ref>https://en.wikipedia.org/wiki/Head-mounted_display</ref>. HMDs are most often used for virtual reality, for instance in the [[RIVER Labs|Radboud Immersive Virtual Environment Research labs]].
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{| class="wikitable"
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<!-- Table of Contents will be generated here -->
|-
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! Product Specifications !!
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==Specifications==
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! Optical !!
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We currently offer the following types of head-mounted display in our research labs. For a full comparison of past and present HMDs, as well as other headsets on the market, see [[Head Mounted Displays/Comparison|Comparison]].
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| Total HFOV || 44°
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{| class="wikitable" 
|-
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| Exit Pupil (mm) || 9
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| Eye Relief (mm) || 23
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| Focus/convergence || Collimated
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| Monocular FOV (diagonal)  || 60°
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| Vertical FOV || 35°
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| Geometric Distortion || < 15%
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! Mechanical !!
   
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| Weight (g) || 1000
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! scope="col" style="width:200px;"|  
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! scope="col" style="width:200px;"| [[File:Htcvive.png|200px|Image: 200 pixels]]
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! scope="col" style="width:200px;"| [[File:Valve-index.png|200px|Image: 200 pixels]]
 
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| IPD Range (mm) || 53 to 72
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! scope="col"|  
|-
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! scope="col"| HTC Vive
| Cable Length (m) || 4.5
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! scope="col"| Valve Index
 
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! Performance !!
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! Display
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! scope="row" colspan="2"|
 
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| Resolution || 1280x1024
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| Display Type || AMOLED || LCD
 
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| Display Technology || LCOS (reflective)
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| Display Resolution (px, per eye) || 1080 * 1200 || 1440*1600
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| Contrast || 100:1
   
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| Brightness (fL) || 30
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| Display Elements || 2 || 2
 
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| Spatial Resolution (arc-min/pixel) || 2
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| Pixel Density (ppi) || unspecified || 598
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| Pixel Defects / Eye || <= 2
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|}
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== Oculus Rift Development Kit 1.0 ==
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[[File:OculusRift hero.png|200px|Image: 200 pixels]]
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== Oculus Rift Development Kit 2.0 ==
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[[File:Camera dk2.jpg|200px|Image: 200 pixels]]
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{| class="wikitable"
   
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! Product Specifications !!
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| Total Pixels (per eye) || 1,296,000 || 2,304,000
 
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! Display !!
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| Display Refresh Rate (Hz) || 90 || 80/90/120/144
 
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| Resolution || 960 x 1080 per eye
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! Viewing Optics
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! scope="row" colspan="5"|
 
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| Refresh Rate || 75 Hz, 72Hz, 60Hz
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| Field of View <ref group="fn" name="fov"/> || 110° || 130°
 
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| Persistence || 2 ms, 3ms, full
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| IPD (mm) || 60.9-73.6 || 58-70
 
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! Viewing Optics !!  
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! Physical properties
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! scope="row" colspan="5"|
 
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| Viewing Optics || 100° Field of View(nominal)
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| Weight (g) || 555 || 809
 
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! Interfaces !!
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| Cable Length (m) || 4.5 || 5.0
 
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| Cable || 10' (detachable)
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! Interface
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! scope="row" colspan="5"|
 
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| HDMI || HDMI 1.4b
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| Platform || PC || PC
 
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| USB Device || USB 2.0
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| SteamVR compatible || style="background-color:#9F9;" | Yes || style="background-color:#9F9;" | Yes
 
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| USB Host || USB 2.0 (requires DC Power Adapter)
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| Inputs || HDMI, USB || DisplayPort, USB
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| Positional Tracker USB || USB 2.0
   
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! Internal Tracking !!
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| Controller || Vive Wand || Valve Index
 
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| Sensors || Gyroscope, Accelerometer, Magnetometer
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! Tracking
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! scope="row" colspan="2"|
 
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| Update Rate || 1000 Hz
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| Type || Lighthouse || Lighthouse 2.0
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! Positional Tracking !!
   
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| Sensors || Near Infrared CMOS Sensor
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| Degrees of Freedom || 6 || 6
 
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| Update Rate || 60 Hz
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| Max. Play Area (m2) || 16 || 100<ref group="fn">Requires 4 Lighthouses 2.0</ref>
 
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! Weight !!
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| Additional Trackers || style="background-color:#9F9;" | Yes || style="background-color:#9F9;" | Yes
 
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| Weight || 0.97 lbs (without cable)
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| Hand Tracking || style="background-color:#F99;" | No || style="background-color:#F99;" | No
 
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! Included Accessories !!
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! Audio
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! scope="row" colspan="2"|
 
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| Included Accessories || HDMI to DVI Adapter
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| Built-in Headphones || style="background-color:#FFB;" | Optional<ref group="fn">Available with the Vive Deluxe Audio Strap</ref> || style="background-color:#9F9;" | Yes
DC Power Adapter
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International Power Plugs
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Nearsighted lens cups
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Lens cleaning cloth
   
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|}
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<references group="fn">
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<ref name="fov">Field of View specified by manufacturer, could be horizontal or diagonal. Actual field of view depends on the distance between the HMD lenses and your eyes. For all listed devices, this distance is variable.</ref>
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</references>
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<!--
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==Installation==
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==Configuration==
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==Usage==
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-->
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==See Also==
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*[[RIVER Labs]]
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==References==
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<references />
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<!--
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==External Links==
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-->

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