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     | downloads          =  
 
     | downloads          =  
 
     | manuals            = {{bulleted list
 
     | manuals            = {{bulleted list
         | [https://docs.unity3d.com/Manual/index.html Official Documentation]
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         | [https://docs.openbci.com/ Documentation]
 +
        | [https://sccn.ucsd.edu/~mgrivich/LSL_Validation.html LSL Validation]
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        | [https://labstreaminglayer.readthedocs.io/info/supported_devices.html Supported Devices and Tools]
 +
    }}
 +
    | header2            = Templates
 +
    | data2              = {{bulleted list
 +
        | [https://surfdrive.surf.nl/files/index.php/s/qggfMMKsnUIDO0k example scripts (zip)]
 
     }}
 
     }}
 
   }}
 
   }}
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==Usage==
 
==Usage==
 
=== Python ===
 
=== Python ===
 +
A short example for sending lsl streaming data:
 
<syntaxhighlight lang="python" line>
 
<syntaxhighlight lang="python" line>
 
#!/usr/bin/env python
 
#!/usr/bin/env python
   −
# import the rusocsci.buttonbox module
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import threading
from rusocsci import buttonbox
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from pylsl import StreamInfo, StreamOutlet
 +
 
 +
def getData():
 +
    while running:
 +
        buffer_in = getSensorData()
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        send_data = True
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        time.sleep(0.001)
   −
# make a buttonbox
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info = StreamInfo(
bb = buttonbox.Buttonbox()
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    name='MyStream',
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    type='COP',
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    channel_count=4,
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    nominal_srate = 200,
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    source_id='BalanceBoard_stream'
 +
    )
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outlet = StreamOutlet(info)  
   −
# wait for a single button press
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threading.Thread(target=getData).start()
bb.sendMarker(100)   #This is your marker code, range code 1-255
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while running == True:
core.wait(0.002)     #2ms delay for the code to be recorded by brainvision; 2ms->500hz sampling rate
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if send_data:
bb.sendMarker(0)     #Back to 0; now ready to send a new code
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outlet.push_chunk(buffer_in)
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send_data = False
 
</syntaxhighlight>
 
</syntaxhighlight>
   −
==References==
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A short example for receiving lsl data:
<references />
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<syntaxhighlight lang="python" line>
 +
#!/usr/bin/env python
   −
==External Links== <!-- Optional -->
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from pylsl import StreamInlet, resolve_stream
*{{Official website|https://unity3d.com}}
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*[https://docs.unity3d.com/Manual/index.html Official Documentation]
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streams = resolve_stream('name', 'MyStream')
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#streams = resolve_streams()
 +
 
 +
inlet = StreamInlet(streams[0])
 +
while True:
 +
    sample, timestamp = inlet.pull_sample()
 +
    print(timestamp, sample)
 +
</syntaxhighlight>

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